Luna

Abilities

← Older revision Revision as of 23:31, 1 April 2021
Line 94: Line 94:
   
 
| notes = * Lucent Beam first applies the damage, then the debuff.
 
| notes = * Lucent Beam first applies the damage, then the debuff.
  +
 
* Luna's glaive emits some particles during the cast time, visible to everyone.
   
 
* With , Lucent Beam can either be cast on a unit or on the ground.
 
* With , Lucent Beam can either be cast on a unit or on the ground.
** When targeting the ground, does not require any vision or [[True Sight]]. It can hit invisible and fogged enemies.
+
** When targeting the ground, does not require any vision or [[True Sight]]. It can hit invisible and enemies in [[Fog of War]].
** Only searches for heroes (including [[illusions]], [[clones]] and [[Creep-heroes]]) within the search area. Other units are ignored.
+
** Only searches for heroes (including [[illusions]], [[clones]] and [[creep-heroes]]) within the search area. Other units are ignored.
 
** This means if there are no heroes within the search area, targeting ground wastes the ability.
 
** This means if there are no heroes within the search area, targeting ground wastes the ability.
 
** The speed buff is only applied when it actually hits an enemy. Hitting the ground does not grant the buff.
 
** The speed buff is only applied when it actually hits an enemy. Hitting the ground does not grant the buff.
 
** Provides 300 radius [[ground vision]] at the targeted point for 3 seconds when cast on the ground.
 
** Provides 300 radius [[ground vision]] at the targeted point for 3 seconds when cast on the ground.
 
* Luna's glaive emits some particles during the cast time, visible to everyone.
 
 
}}
 
}}
   
Line 134: Line 134:
 
| value3 = 50%/44%/38%/32%
 
| value3 = 50%/44%/38%/32%
   
 
| notes = * Leveling this ability causes Luna's glaive to permanently emits blue particles, visible to everyone.
| notes = * The bouncing glaives travel at a speed of 900 (the same speed as her attack projectile).
 
  +
 
* The bouncing glaives travel at a speed of 900 (the same speed as her attack projectile).
   
 
* Does not perform [[instant attack]]s. The projectile is entirely spell-based.
 
* Does not perform [[instant attack]]s. The projectile is entirely spell-based.
** This means they do not trigger any [[attack modifier]] or on-hit effects, and ignore [[evasion]]. However, [[damage block]] affects them.
+
** The glaives do not proc any [[attack modifier]]s or on-hit effects normally, and ignore [[evasion]]. However, [[damage block]] affects them.
** Their damage counts as [[spell damage]], however, they ignore [[outgoing spell damage amplification]] and cannot [[spell lifesteal]].
 
   
* The glaives deal damage based on the damage amount calculated for the leading attack. Attack damage amount is calculated upon attack begin.
+
* The glaives damage counts as [[spell damage]]. The damage based on the damage amount calculated for the leading attack. Attack damage amount is calculated upon attack begin.
 
** The damage amount ignores [[outgoing spell damage amplification]] and cannot [[spell lifesteal]].
** This means it works with [[Critical Strike]] and [[Quell]], since these are included in the initial damage calculations.
+
** The glaives works with [[crit]] and [[quell]], since these are included in the initial damage calculations.
** This also means that it does not matter how much damage the attack actually did to the target, since that part is being calculated on projectile hit.
 
** It also means that other conditional attack damage bonuses like a proc are not included, since these happen later as well.
+
** This means that it does not matter how much damage the normal attack actually did to the target, since that part is being calculated on projectile hit.
  +
** It also means that other conditional attack damage bonuses like a proc are not included, since these calculations happen later as well.
   
 
* Effectively increases Luna's attack damage by |/|}}|+/|%/|}}/100))^}}}}|1}})*100 round2}}%}}|1}} if all bounces hit.
 
* Effectively increases Luna's attack damage by |/|}}|+/|%/|}}/100))^}}}}|1}})*100 round2}}%}}|1}} if all bounces hit.
Line 150: Line 152:
   
 
* Does not bounce towards [[wards]] and allies, but it does bounce off of them when attacking them. Fully works against [[buildings]].
 
* Does not bounce towards [[wards]] and allies, but it does bounce off of them when attacking them. Fully works against [[buildings]].
 
* Upon learning, Luna's glaive permanently emits blue particles, visible to everyone.
 
 
}}
 
}}
   
Line 185: Line 185:
 
| value4 = 0.5
 
| value4 = 0.5
   
| notes = * Upon learning, Luna emits very faint pulsing particles around her.
+
| notes = * Leveling this ability causes Luna to emit very faint pulsing particles around her.
   
 
* Increases Luna's [[night vision]] to a total of |v1=}}.
 
* Increases Luna's [[night vision]] to a total of |v1=}}.
  +
  +
* [[Attack damage]] is added as raw attack damage, so it does not benefit [[illusion]]s, and is not affected by most percentage-based damage increasing or reducing effects.
   
 
* The [[aura]]'s buff lingers for seconds.
 
* The [[aura]]'s buff lingers for seconds.
Line 247: Line 249:
 
| aghanimsupgrade = Allows Luna to cast Eclipse on an allied unit or herself and have its effects follow them, or cast it on an area. Also increases total beams and duration, removes the limit on beams per unit, and makes the beams appear twice as fast.
 
| aghanimsupgrade = Allows Luna to cast Eclipse on an allied unit or herself and have its effects follow them, or cast it on an area. Also increases total beams and duration, removes the limit on beams per unit, and makes the beams appear twice as fast.
   
| notes = * Beams deal damage based on Luna's current level of , so if not learned, Eclipse deals no damage.
+
| notes = * Eclipse's beams deal damage based on 's current level, so if not learned, Eclipse deals no damage.
** In [[Ability Draft]], Lucent Beam must be drafted as well for Eclipse's beam to deal damage.
+
** In [[Ability Draft]], Lucent Beam must be drafted as well for Eclipse's beams to deal damage.
   
* Eclipse turns day into night for 10 seconds. This is independent from the Eclipse duration.
+
* Eclipse turns the [[time of day]] into night time for 10 seconds. This is independent from the ( ) ability duration.
** Does not interfere with the night caused by in any way, meaning 's night is not paused.
+
** Does not interfere with the night time caused by in any way, meaning 's night is not paused.
** Has a lower priority than the daytime caused by .
+
** Has a lower priority than the day time caused by .
 
** When Luna dies, Eclipse stops. However, the 10 second night time duration still continues.
   
 
* Does not hit [[invisible]] units and units in the [[Fog of War]].
 
* Does not hit [[invisible]] units and units in the [[Fog of War]].
 
* When Luna dies, Eclipse stops. However, the 10 second night still continues.
 
** When upgraded and cast on the ground, it still ends when Luna dies.
 
** When upgraded and cast on an ally, it stops when the ally dies.
 
   
 
* Luna's glaive emits some particles during the cast time, visible to everyone.
 
* Luna's glaive emits some particles during the cast time, visible to everyone.
Line 271: Line 270:
 
** Can target any allied units, except for [[wards]] and [[buildings]].
 
** Can target any allied units, except for [[wards]] and [[buildings]].
 
** Provides 675 radius [[ground vision]] for its duration when not targeting a unit.
 
** Provides 675 radius [[ground vision]] for its duration when not targeting a unit.
 
** Eclipse cast on ground ends when Luna dies. If cast on an ally, it stops when the ally dies.
   
 
* When choosing the level 25 talent, each beam also stuns hit enemies for seconds.
 
* When choosing the level 25 talent, each beam also stuns hit enemies for seconds.
Line 276: Line 276:
 
** The talent immediately takes effect, causing the already active casts to stun as well.
 
** The talent immediately takes effect, causing the already active casts to stun as well.
 
** The beams first apply their damage, then the debuff.
 
** The beams first apply their damage, then the debuff.
  +
** Does not further increases Lucent Beam's stun duration.
 
}}
 
}}
   


from Dota 2 Wiki - Recent changes [en] https://ift.tt/3wjkfgl
via IFTTT
TAG