Abilities
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** If Io breaks the tether while getting pulled to the tethered target, the pull immediately stops.
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** If Io breaks the tether while getting pulled to the tethered target, the pull immediately stops.
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** The pull gets interrupted when Io gets [[stun]]ned, [[hex]]ed, [[hidden]], [[fear]]ed, [[hypnotize]]d, or [[root]]ed during the pull.
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** The pull gets interrupted when Io gets [[stun]]ned, [[hex]]ed, [[hidden]], [[fear]]ed, [[hypnotize]]d, or [[root]]ed during the pull.
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** [[Forced
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** [[Forced Movement]] cancels the pull as well, but only after the movement ends, and not upon getting applied.
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** [[Taunt]]s, [[leash]]es, and [[silence]]s do not interrupt the pulling.
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** [[Taunt]]s, [[leash]]es, and [[silence]]s do not interrupt the pulling.
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** If the distance between Io and the target gets greater than (or during the pull), the Tether breaks.
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** If the distance between Io and the target gets greater than (or during the pull), the Tether breaks.
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