Spectre

simplified loop.

← Older revision Revision as of 01:06, 22 April 2021
Line 115: Line 115:
 
* Every enemy unit which comes within range of the traveling dagger gets damaged.
 
* Every enemy unit which comes within range of the traveling dagger gets damaged.
   
* Hit enemy heroes and [[illusions]] also receive the debuff, making them trail a shadow path like the dagger itself.
+
* Hit enemy heroes and [[illusions]] also receive the , making them trail a shadow path like the dagger itself.
 
** This debuff also grants [[shared vision]] over the enemy heroes, revealing their silhouette when invisible.
 
** This debuff also grants [[shared vision]] over the enemy heroes, revealing their silhouette when invisible.
   
* Spectre and enemies gain the <code></code> modifier while on the path, increasing her while decreasing their movement speed.
+
* Spectre and enemies gain the while on the path, increasing her while decreasing the affected enemies' movement speed.
 
** This modifier lingers for seconds after leaving the path.
 
** This modifier lingers for seconds after leaving the path.
 
** The modifier only refreshes from the same source. Meaning that Spectre will not be slowed by an enemy Spectral Dagger when she has the buff modifier.
 
** The modifier only refreshes from the same source. Meaning that Spectre will not be slowed by an enemy Spectral Dagger when she has the buff modifier.
   
* Spectre also gains the <code></code> modifier, which grants her unobstructed movement.
+
* Spectre also gains a , which grants her [[unobstructed movement]].
 
** This buff lingers for second after leaving the path.
 
** This buff lingers for second after leaving the path.
   
Line 216: Line 216:
 
| value4 shard = 8
 
| value4 shard = 8
 
| trait5 = Illusion Damage Dealt
 
| trait5 = Illusion Damage Dealt
| value5 shard = 40%/60%/80%
+
| value5 shard =
| value5 shard tal = %|v1=|%}}
+
| value5 shard tal =
 
| trait6 = Illusion Damage Taken
 
| trait6 = Illusion Damage Taken
| value6 shard = 200%
+
| value6 shard =
 
| trait7 = Haunt Duration
 
| trait7 = Haunt Duration
 
| value7 shard = 5
 
| value7 shard = 5
Line 227: Line 227:
 
| aghshard = Can active Dispersion to spawn a Haunt Illusion to attack the most recent hero that damaged Spectre in the last s. Illusion lasts seconds. Cooldown:
 
| aghshard = Can active Dispersion to spawn a Haunt Illusion to attack the most recent hero that damaged Spectre in the last s. Illusion lasts seconds. Cooldown:
   
| notes = * Grants Spectre incoming [[damage reduction]], increasing her survivability against any damage by |%}} ( |%}}).
+
| notes = * Grants Spectre incoming [[damage reduction]], increasing her survivability against any damage by |%}} ( |%}}|25tal}}).
   
 
* The reflected damage is applied to all targets within the radius, not only the original source.
 
* The reflected damage is applied to all targets within the radius, not only the original source.
Line 249: Line 249:
   
 
* This is how much damage Dispersion reflects to enemies at certain distances:
 
* This is how much damage Dispersion reflects to enemies at certain distances:
** ''' Distance:''' ( ) of dealt damage
+
** *(1-*0.25)+**0.25}} Distance''': *0.25)|v1=|%}} ( *0.25)|v1=|%}}|25tal}}) of dealt damage.
  +
**}}
** '''*0.75+*0.25}} Distance:''' |%}} ( |%}}) of dealt damage
 
** '''+)*0.5}} Distance:''' |%}} ( |%}}) of dealt damage
 
** '''*0.25+*0.75}} Distance:''' |%}} ( |%}}) of dealt damage
 
   
 
* With , Dispersion turns into an active ability. The passive component is still present.
 
* With , Dispersion turns into an active ability. The passive component is still present.
Line 258: Line 256:
 
*** It can be either the targeted enemy, or the closest valid target if ground-targeted.
 
*** It can be either the targeted enemy, or the closest valid target if ground-targeted.
 
** The illusion notes of Haunt apply to Dispersion as well.
 
** The illusion notes of Haunt apply to Dispersion as well.
** If no enemy dealt damage to Spectre in the last seconds, Dispersion is not castable.
+
** If no enemy dealt damage to Spectre in the last |shard}} seconds, Dispersion is not castable.
 
** Does not consider damage taken from allies, [[buildings]], [[wards]], or [[invulnerable]], [[hidden]] or dead units.
 
** Does not consider damage taken from allies, [[buildings]], [[wards]], or [[invulnerable]], [[hidden]] or dead units.
 
}}
 
}}
Line 308: Line 306:
 
| value1 = Global
 
| value1 = Global
 
| trait2 = Illusion Damage Dealt
 
| trait2 = Illusion Damage Dealt
| value2 = 40%/60%/80%
+
| value2 =
| value2 tal = %|v1=|%}}
+
| value2 tal =
 
| trait3 = Illusion Damage Taken
 
| trait3 = Illusion Damage Taken
| value3 = 200%
+
| value3 =
 
| trait4 = Haunt Duration
 
| trait4 = Haunt Duration
| value4 = 5/6/7
+
| value4 =
   
 
| mana = 180
 
| mana = 180
Line 321: Line 319:
 
** In [[Ability Draft]], Shadow Step can be unlocked by the player that drafted .
 
** In [[Ability Draft]], Shadow Step can be unlocked by the player that drafted .
   
* The level of Shadow Step scales with the level of the main Haunt.
+
* The ability values of Shadow Step scales with the values of Haunt.
   
 
* Instantly applies the current level of on the target, without using a projectile.
 
* Instantly applies the current level of on the target, without using a projectile.
   
* The illusion notes of apply to Shadow Step as well.
+
* The illusion notes of Haunt apply to Shadow Step as well.
   
 
* Cannot be cast on [[creep-hero]]es.
 
* Cannot be cast on [[creep-hero]]es.
Line 394: Line 392:
 
| trait2 = Illusion Damage Dealt
 
| trait2 = Illusion Damage Dealt
 
| value2 = 40%/60%/80%
 
| value2 = 40%/60%/80%
| value2 tal = %|v1=|%}}
+
| value2 tal = %|v1=|%}}
 
| trait3 = Illusion Damage Taken
 
| trait3 = Illusion Damage Taken
 
| value3 = 200%
 
| value3 = 200%
Line 425: Line 423:
   
   
== Recommended items ==
+
== Recommended Items ==
 
<!-- To edit this list, go to the hero's Guide page -->
 
<!-- To edit this list, go to the hero's Guide page -->
   


from Dota 2 Wiki - Recent changes [en] https://ift.tt/2QpzHHR
via IFTTT
TAG