simplified loop.
← Older revision | Revision as of 01:06, 22 April 2021 | ||
Line 115: | Line 115: | ||
* Every enemy unit which comes within range of the traveling dagger gets damaged.
|
* Every enemy unit which comes within range of the traveling dagger gets damaged.
|
||
− |
* Hit enemy heroes and [[illusions]] also receive the
|
+ |
* Hit enemy heroes and [[illusions]] also receive the , making them trail a shadow path like the dagger itself.
|
** This debuff also grants [[shared vision]] over the enemy heroes, revealing their silhouette when invisible.
|
** This debuff also grants [[shared vision]] over the enemy heroes, revealing their silhouette when invisible.
|
||
− |
* Spectre and enemies gain the
|
+ |
* Spectre and enemies gain the while on the path, increasing her while decreasing the affected enemies' movement speed.
|
** This modifier lingers for seconds after leaving the path.
|
** This modifier lingers for seconds after leaving the path.
|
||
** The modifier only refreshes from the same source. Meaning that Spectre will not be slowed by an enemy Spectral Dagger when she has the buff modifier.
|
** The modifier only refreshes from the same source. Meaning that Spectre will not be slowed by an enemy Spectral Dagger when she has the buff modifier.
|
||
− |
* Spectre also gains
|
+ |
* Spectre also gains a , which grants her [[unobstructed movement]].
|
** This buff lingers for second after leaving the path.
|
** This buff lingers for second after leaving the path.
|
||
Line 216: | Line 216: | ||
| value4 shard = 8
|
| value4 shard = 8
|
||
| trait5 = Illusion Damage Dealt
|
| trait5 = Illusion Damage Dealt
|
||
− |
| value5 shard =
|
+ |
| value5 shard =
|
− |
| value5 shard tal = %|
|
+ |
| value5 shard tal =
|
| trait6 = Illusion Damage Taken
|
| trait6 = Illusion Damage Taken
|
||
− |
| value6 shard =
|
+ |
| value6 shard =
|
| trait7 = Haunt Duration
|
| trait7 = Haunt Duration
|
||
| value7 shard = 5
|
| value7 shard = 5
|
||
Line 227: | Line 227: | ||
| aghshard = Can active Dispersion to spawn a Haunt Illusion to attack the most recent hero that damaged Spectre in the last s. Illusion lasts seconds. Cooldown:
|
| aghshard = Can active Dispersion to spawn a Haunt Illusion to attack the most recent hero that damaged Spectre in the last s. Illusion lasts seconds. Cooldown:
|
||
− |
| notes = * Grants Spectre incoming [[damage reduction]], increasing her survivability against any damage by |%}} ( |%}}).
|
+ |
| notes = * Grants Spectre incoming [[damage reduction]], increasing her survivability against any damage by |%}} ( |%}}|25tal}}).
|
* The reflected damage is applied to all targets within the radius, not only the original source.
|
* The reflected damage is applied to all targets within the radius, not only the original source.
|
||
Line 249: | Line 249: | ||
* This is how much damage Dispersion reflects to enemies at certain distances:
|
* This is how much damage Dispersion reflects to enemies at certain distances:
|
||
− |
** '''
|
+ |
** *(1-*0.25)+**0.25}} Distance''': *0.25)|v1=|%}} ( *0.25)|v1=|%}}|25tal}}) of dealt damage.
|
+ |
**}}
|
||
− |
** '''*0.75+*0.25}} Distance:''' |%}} ( |%}}) of dealt damage
|
||
− |
** '''+)*0.5}} Distance:''' |%}} ( |%}}) of dealt damage
|
||
− |
** '''*0.25+*0.75}} Distance:''' |%}} ( |%}}) of dealt damage
|
||
* With , Dispersion turns into an active ability. The passive component is still present.
|
* With , Dispersion turns into an active ability. The passive component is still present.
|
||
Line 258: | Line 256: | ||
*** It can be either the targeted enemy, or the closest valid target if ground-targeted.
|
*** It can be either the targeted enemy, or the closest valid target if ground-targeted.
|
||
** The illusion notes of Haunt apply to Dispersion as well.
|
** The illusion notes of Haunt apply to Dispersion as well.
|
||
− |
** If no enemy dealt damage to Spectre in the last seconds, Dispersion is not castable.
|
+ |
** If no enemy dealt damage to Spectre in the last |shard}} seconds, Dispersion is not castable.
|
** Does not consider damage taken from allies, [[buildings]], [[wards]], or [[invulnerable]], [[hidden]] or dead units.
|
** Does not consider damage taken from allies, [[buildings]], [[wards]], or [[invulnerable]], [[hidden]] or dead units.
|
||
}}
|
}}
|
||
Line 308: | Line 306: | ||
| value1 = Global
|
| value1 = Global
|
||
| trait2 = Illusion Damage Dealt
|
| trait2 = Illusion Damage Dealt
|
||
− |
| value2 =
|
+ |
| value2 =
|
− |
| value2 tal = %|
|
+ |
| value2 tal =
|
| trait3 = Illusion Damage Taken
|
| trait3 = Illusion Damage Taken
|
||
− |
| value3 =
|
+ |
| value3 =
|
| trait4 = Haunt Duration
|
| trait4 = Haunt Duration
|
||
− |
| value4 =
|
+ |
| value4 =
|
| mana = 180
|
| mana = 180
|
||
Line 321: | Line 319: | ||
** In [[Ability Draft]], Shadow Step can be unlocked by the player that drafted .
|
** In [[Ability Draft]], Shadow Step can be unlocked by the player that drafted .
|
||
− |
* The
|
+ |
* The ability values of Shadow Step scales with the values of Haunt.
|
* Instantly applies the current level of on the target, without using a projectile.
|
* Instantly applies the current level of on the target, without using a projectile.
|
||
− |
* The illusion notes of
|
+ |
* The illusion notes of Haunt apply to Shadow Step as well.
|
* Cannot be cast on [[creep-hero]]es.
|
* Cannot be cast on [[creep-hero]]es.
|
||
Line 394: | Line 392: | ||
| trait2 = Illusion Damage Dealt
|
| trait2 = Illusion Damage Dealt
|
||
| value2 = 40%/60%/80%
|
| value2 = 40%/60%/80%
|
||
− |
| value2 tal = %|v1=|%}}
|
+ |
| value2 tal = %|v1=|%}}
|
| trait3 = Illusion Damage Taken
|
| trait3 = Illusion Damage Taken
|
||
| value3 = 200%
|
| value3 = 200%
|
||
Line 425: | Line 423: | ||
− |
== Recommended
|
+ |
== Recommended Items ==
|
<!-- To edit this list, go to the hero's Guide page -->
|
<!-- To edit this list, go to the hero's Guide page -->
|
||
from Dota 2 Wiki - Recent changes [en] https://ift.tt/2QpzHHR
via IFTTT
Aucun commentaire
Enregistrer un commentaire