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** In this state, new orders will cause Trick of the Trade to get completely canceled.
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** In this state, new orders will cause Trick of the Trade to get completely canceled.
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* Smoke Screen's blind uses [[pseudo-random distribution]].
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* Smoke Screen's [[blind]] uses [[pseudo-random distribution]].
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}}
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}}
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| trait5 = Attack Count
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| trait5 = Attack Count
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| value5 = 4
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| value5 = 4
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| trait6 =
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| trait6 = Bonus Agility
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| value6 =
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| value6 = 55%/70%/85%/100%
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| trait7 =
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| trait7 = Instant Attack Damage
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| value7 =
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| value7 = 50%
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| mana = 50
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| mana = 50
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* Riki is [[phase]]d, [[invulnerable]] and [[hidden]] during Tricks of the Trade.
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* Riki is [[phase]]d, [[invulnerable]] and [[hidden]] during Tricks of the Trade.
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* Causes Riki to perform [[instant attacks]] on
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* Causes Riki to perform [[instant attacks]] on (|aghs}}) random enemy units within range in /(-1) round2}}-second intervals, starting immediately upon cast, resulting in instances.
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** These instant attacks can proc any [[attack modifier]]s (including , regardless of facing angles) and on-hit effects normally. They do not have [[True Strike]], but completely ignore [[disarm]]s.
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** These instant attacks can proc any [[attack modifier]]s (including , regardless of facing angles) and on-hit effects normally. They do not have [[True Strike]], but completely ignore [[disarm]]s.
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** These instant attacks do not break Cloak and Dagger's and 's invisibility, although Cloak and Dagger visually goes on cooldown.
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** These instant attacks do not break Cloak and Dagger's and 's invisibility, although Cloak and Dagger visually goes on cooldown.
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| trait2 = Damage
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| trait2 = Damage
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| value2 = 120
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| value2 = 120
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| trait3 =
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| trait3 = Wake Up Damage Threshold
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| value3 =
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| value3 = 200
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| trait4 =
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| trait4 = Move Speed Slow
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| value4 =
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| value4 = 30%
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| trait5 =
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| trait5 = Slow Duration
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| value5 = 4
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| value5 = 4
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| trait6 =
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| trait6 = Sleep Duration
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| value6 =
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| value6 = 4
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| mana = 85
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| mana = 85
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* The projectile travels at a speed of 1600.
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* The projectile travels at a speed of 1600.
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* The target wakes up only after cumulatively taking |shard}} damage.
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** The counter starts counting damage during the sleep duration. Counts damage [[Damage manipulation|after all reductions]].
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* The damage and slow are applied upon losing the sleep debuff, either from the duration expiring or reaching the damage threshold.
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* The damage and slow are applied upon losing the sleep debuff, either from the duration expiring or reaching the damage threshold.
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** The debuff first applies the
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** The debuff first applies the movement speed slow, then the damage.
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}}
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}}
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* The sound effect plays at the start of the attack, but the damage is applied on hit.
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* The sound effect plays at the start of the attack, but the damage is applied on hit.
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* The
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* The [[talent]] is only granted while invisible, i.e. when the ability is not on cooldown.
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}}
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}}
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== Recommended
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== Recommended Items ==
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<!-- To edit this list, go to the hero's Guide page -->
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<!-- To edit this list, go to the hero's Guide page -->
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