Since 2014, we've had a major or minor bug-fixing/performance/remodeling/UI improvement update every year. Even in 2015 we got a massive update with a new client and game engine. In 2017's Bladeform Legacy update, we got UI changes and the Jakiro remodel.
| Update | Date | Link |
|---|---|---|
| Spring Cleaning 2014 | 29th April, 2014 | http://www.dota2.com/springcleaning2014/ |
| Dota 2 Reborn | 17th June, 2015 | https://www.dota2.com/reborn/part1 |
| Spring Cleaning 2016 | 24th March, 2016 | http://www.dota2.com/springcleaning2016 |
| Bladeform Legacy | 15th March, 2017 | http://www.dota2.com/bladeformlegacy |
| Spring Cleaning 2018 | 1st Feb, 2018 | https://www.dota2.com/springcleaning/ |
| Summer Scrub I & II | 8th August, 2019 | https://www.dota2.com/summerscrub |
| ? | 2020 | ? |
| ? | 2021 | ? |
Now, its understandable that we didn't get such an update last year due to the pandemic. But the game is in dire need of a performance boost, especially on low-end systems.
You may have seen this post about Jeff Hill's comment recently. But even that comment didn't address many issues. So many tooltips are broken and spell interactions are buggy. Valve haven't made an active effort to communicate with the community and gather feedback on bug-fixing or QOL changes like they did during the Summer Scrub updates.
We need something like that this year. Please Valve!
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