Huskar

← Older revision Revision as of 23:44, 16 April 2021
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| aghshard = Causes Inner Fire to reduce healing and regeneration by and applies a movement speed slow. Lowers cooldown by |/}}-|/}}}} seconds. Can be cast while disabled.
 
| aghshard = Causes Inner Fire to reduce healing and regeneration by and applies a movement speed slow. Lowers cooldown by |/}}-|/}}}} seconds. Can be cast while disabled.
   
| notes = * The [[disarm]] is applied at the same time as the [[knockback]].
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| notes = * Inner Fire first applies the damage, then the debuffs.
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* The [[disarm]] is applied at the same time as the [[knockback]].
 
** Enemies are not disabled during the knockback, and are, besides moving and attacking, able to act freely during it.
 
** Can push units over impassable terrain. [[Trees]] a knocked back unit collides with gets destroyed.
 
** Does not knock back , but does damage and disarm him.
   
 
* The knockback is not a set distance. It pushes every enemy so they are range away from Huskar's cast location. So the minimum knockback distance is -}}.
 
* The knockback is not a set distance. It pushes every enemy so they are range away from Huskar's cast location. So the minimum knockback distance is -}}.
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* The knockback duration is always , so the speed varies between -)/ round2}} and / round2}}, depending on the knockback distance.
 
* The knockback duration is always , so the speed varies between -)/ round2}} and / round2}}, depending on the knockback distance.
   
 
* With , the also slows movement speed by |shard}} and applies a |shard}} [[heal reduction]], [[health regeneration reduction]], [[lifesteal reduction]] and [[spell lifesteal reduction]].
* Enemies are not disabled during the knockback, and are, besides moving and attacking, able to act freely during it.
 
 
* Can push units over impassable terrain. [[Trees]] a knocked back unit collides with gets destroyed.
 
 
* Does not knock back , but does damage and disarm him.
 
 
* Inner Fire first applies the damage, then the debuffs.
 
 
* With , the also slows movement speed and applies [[heal reduction]], [[health regeneration reduction]], [[lifesteal reduction]] and [[spell lifesteal reduction]].
 
 
}}
 
}}
   
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| notes = * The health cost is direct [[HP Removal]], and is not lethal.
 
| notes = * The health cost is direct [[HP Removal]], and is not lethal.
   
* Uses Huskar's ( +}}) attack range when using . Manually casting it uses the ( ) cast range.
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* Uses Huskar's ( +}}|25tal}}) attack range when using . Manually casting it uses the ( |25tal}}) cast range.
 
** The cast range can be further increased by other attack range bonuses. However, it is ''not'' affected by cast range bonuses.
 
** The cast range can be further increased by other attack range bonuses. However, it is ''not'' affected by cast range bonuses.
   
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** Every instance's duration is completely independent from other instances. They do not prolong or refresh each other.
 
** Every instance's duration is completely independent from other instances. They do not prolong or refresh each other.
 
** The is only placed once and refreshed with successive casts.
 
** The is only placed once and refreshed with successive casts.
** The debuff deals damage equal to ( ) times the number of stacks, starting 1 second after the debuff is applied.
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** The debuff deals damage equal to ( |15tal}}) times the number of stacks, starting 1 second after the debuff is applied.
** The damage is decided by the level of spell upon placing the . Therefore, placing new stacks with higher level of the spell on targets with old stacks still uses the old damage value.
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** The damage is decided by the level of spell upon placing the . Therefore, placing new stacks with higher level of the ability on targets with old stacks still uses the old damage value.
   
* Choosing either of the related [[talent]]s upgrades already placed stacks immediately.
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* The [[talent]] immediately update all current active Burning Spear stacks.
   
* Deals a total of |v1=}} ( |v1=}}) damage per Burning Spear instance ([[Damage manipulation|before reductions]]).
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* Deals a total of |v1=}} ( |v1=}}|15tal}}) damage per Burning Spear instance ([[Damage manipulation|before reductions]]).
   
 
* Cannot be cast on [[buildings]], [[wards]] and allied units.
 
* Cannot be cast on [[buildings]], [[wards]] and allied units.
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** The benefits ramp up to approximately 50% at 40% health and 75% at 25% health.
 
** The benefits ramp up to approximately 50% at 40% health and 75% at 25% health.
   
* No bonuses are applied at 100% health and the maximum is applied when strictly below health.
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* No bonuses are applied at 100% health and the maximum bonus values are applied when strictly below health.
   
 
* The health percentage is checked periodically and the effects adapted instantly.
 
* The health percentage is checked periodically and the effects adapted instantly.
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* Applies a [[basic dispel]] on Huskar upon cast.
 
* Applies a [[basic dispel]] on Huskar upon cast.
   
* Upon cast, Huskar receives the buff, which lasts for 5 seconds or until reaching the target, whichever is shorter.
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* Upon cast, Huskar receives a hidden buff, which lasts for 5 seconds or until reaching the target, whichever is shorter.
 
** This modifier turns him [[spell immune]], [[disarm]]s him, forces him to face the target and is responsible for the leap animation.
 
** This modifier turns him [[spell immune]], [[disarm]]s him, forces him to face the target and is responsible for the leap animation.
 
** Since the modifier has a set max duration, it can expire while leaping, continuing the rest of the leap without its effects.
 
** Since the modifier has a set max duration, it can expire while leaping, continuing the rest of the leap without its effects.
 
** If Huskar is disabled during the leap or the distance between the target and Huskar becomes more than 1450, the leap stops.
   
* Huskar can use items and spells during the leap. However, position changing effects like cancel it.
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* Huskar can use items and abilities during the leap. However, position changing effects like cancel it.
   
 
* Can be cast on and debuff , but does not damage him.
* The damage to self is [[magical]] as well. Thus, it can be reduced by [[magic resistance]].
 
 
** Cannot be cast on .
** The self-damage is not lethal, no matter how strong it gets amplified. Huskar cannot deny himself with Life Break.
 
** The self-damage is applied on impact, it's not applied if the leap is interrupted prematurely.
 
   
 
* The current health as cost is [[magical]] damage. Therefore, it can be reduced by [[magic resistance]].
* If Huskar is disabled during the leap or the distance between the target and Huskar becomes more than 1450, the leap stops.
 
 
** The self-inflicted damage is not lethal, no matter how strong it gets amplified, so it cannot be used to [[deny]] oneself.
 
** The self-inflicted damage is applied on impact, it's not applied if the leap is interrupted prematurely.
   
* Life Break first applies the damage, then the slow debuff ( then the taunt debuff).
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* Life Break first applies the damage, then the slow debuff, .
   
* When upgraded with , [[taunt]]s the target, forcing them to attack Huskar.
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* With , Life Break [[taunt]]s the target for |aghs}}, forcing them to attack Huskar.
 
** Does not [[silence]] the target, so [[active attack modifier]]s with on are still applied.
 
** Does not [[silence]] the target, so [[active attack modifier]]s with on are still applied.
 
* Can be cast on and debuff , but does not damage him.
 
 
* Cannot be cast on .
 
 
}}
 
}}
   
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== Recommended items ==
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== Recommended Items ==
 
<!-- To edit this list, go to the hero's Guide page -->
 
<!-- To edit this list, go to the hero's Guide page -->
   


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