Abilities
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| notes = * Breathe Fire travels at a speed of 1050.
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| notes = * Breathe Fire travels at a speed of 1050.
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*
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* With the travel distance and end radius, Breathe Fire can hit units up to +}} range away.
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** The complete area is shaped like a cone.
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** The complete area is shaped like a cone.
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*
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* Breathe Fire first applies the damage, then the debuff.
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* Reduces /|10tal}} of hit targets' total attack damage, including raw damage bonuses.
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* The fire first applies the damage, then the debuff.
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* While in , it has a cast backswing of 0.53 seconds.
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* While in , it has a cast backswing of 0.53 seconds.
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| cooldown = 16/14/12/10
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| cooldown = 16/14/12/10
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| notes = * In human form, Dragon Tail does not rely on a projectile,
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| notes = * In human form, Dragon Tail does not rely on a projectile, therefore it cannot be disjointed.
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* Dragon Tail first applies the damage, then the debuff.
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* Dragon Tail first applies the damage, then the debuff.
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* While in , Dragon Tail has a cast range of |v1=}} and uses a projectile, instead of being instant.
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* While in , Dragon Tail has a cast range of |v1=}} and uses a projectile, instead of being instant.
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** The projectile travels at a speed of 1600.
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** The projectile travels at a speed of 1600.
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**
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** The [[talent]] turns Dragon Tail into a |25tal}} radius area-targeted ability, so that it cannot directly target units anymore.
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* Deals *0.5}} damage in 0.5-second intervals, immediately upon cast, resulting in /0.5+1}} damage instances.
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* Deals *0.5}} damage in 0.5-second intervals, immediately upon cast, resulting in /0.5+1}} damage instances.
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* Multiple instances of Fireball on the same area stack, with each cast dealing damage to units within range.
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* Multiple instances of Fireball on the same area stack, with each cast dealing damage to units within range.
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* While in , Fireball has a cast range of .
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* While in , Fireball has a cast range of +}}.
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| value14 tal =
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| value14 tal =
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| trait15 = Fireball Cast Range Bonus
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| trait15 = Fireball Cast Range Bonus
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| value15 shard =
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| value15 shard = 800
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| mana = 50
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| mana = 50
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| aghshard = Grants a new ability: <b>[[Dragon Knight#Fireball|Fireball]]</b>
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| aghshard = Grants a new ability: <b>[[Dragon Knight#Fireball|Fireball]]</b>
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| notes = * Level 4 is only available while having . The ability can still only be leveled 3 times, Aghanim's Scepter automatically increases the level by 1.
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** Also gives Dragon Knight ranged attack properties. His attack projectiles travel at a speed of 900.
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** Also gives Dragon Knight ranged attack properties. His attack projectiles travel at a speed of 900.
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** With the level 20 [[talent]], his total attack range while in dragon form is +}}|20tal}}.
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* Level 1 transforms him into a , level 2 into a , level 3 into a and level 4 into a .
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* Level 1 transforms him into a , level 2 into a , level 3 into a and level 4 into a .
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* Elder Dragon Form is fully canceled on death. The Dragon Form is hidden, only the 3 attack modifier buffs are displayed.
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* Elder Dragon Form is fully canceled on death. The Dragon Form is hidden, only the 3 attack modifier buffs are displayed.
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** The attacks first apply the debuff, then their own attack damage. The splash damage is applied after the debuff as well.
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** The attacks first apply the debuff, then their own attack damage. The splash damage is applied after the debuff as well.
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*** When an attack misses or is disjointed, the [[slow]] is not applied within the radius.
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*** When an attack misses or is disjointed, the [[slow]] is not applied within the radius.
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* With , Elder Dragon Form automatically increases its level by 1, granting form. The ability can still only be leveled 3 times.
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** Level 4 is only available while having Aghanim's Scepter.
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