Dawnbreaker

Abilities

← Older revision Revision as of 00:57, 15 April 2021
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| notes = * Starbreaker cannot be cast while the hammer is out due to .
 
| notes = * Starbreaker cannot be cast while the hammer is out due to .
   
* Starbreaker automatically casts it towards the current facing direction.
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* automatically casts it towards the current facing direction.
   
 
* During Starbreaker, Dawnbreaker gets [[forced movement|moved]] towards the targeted direction at a speed of .
 
* During Starbreaker, Dawnbreaker gets [[forced movement|moved]] towards the targeted direction at a speed of .
 
** The movement is not interrupted by other sources of non-disabling forced movement. Starbreaker's movement resumes as soon as the other source finishes.
 
** The movement is not interrupted by other sources of non-disabling forced movement. Starbreaker's movement resumes as soon as the other source finishes.
 
** Cannot move Dawnbreaker over cliffs. Upon reaching unpathable terrain, the movement stops and the ability continues stationary.
 
** Cannot move Dawnbreaker over cliffs. Upon reaching unpathable terrain, the movement stops and the ability continues stationary.
** Can move Dawnbreaker a total distance of *}} over the full combo duration.
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** Can move Dawnbreaker a total distance of *}} over duration.
** Any [[tree]] in the way gets destroyed.
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** [[Tree]]s in the way are destroyed.
   
 
* During the combo, Dawnbreaker is [[disarm]]ed, and unable to cast and .
 
* During the combo, Dawnbreaker is [[disarm]]ed, and unable to cast and .
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| notes = * Solar Guardian cannot be cast during , or while the hammer is out due to .
 
| notes = * Solar Guardian cannot be cast during , or while the hammer is out due to .
   
* Solar Guardian automatically targets the cursor's current location.
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* automatically targets the cursor's current location.
** Ignores the HUD, so it cannot be targeted on the minimap this way.
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** Ignores the [[HUD]], so it cannot be targeted on the minimap this way.
   
 
* Upon targeting, automatically searches for the closest valid target to teleport to.
 
* Upon targeting, automatically searches for the closest valid target to teleport to.


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