Phantom Assassin/Counters

Bad against...

← Older revision Revision as of 09:17, 25 October 2019
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== Bad against... ==
 
== Bad against... ==
   
* Using on Axe is a bad idea for two reasons: one, it makes Phantom Assassin an exceptionally easy target for . Two, due to the attack speed bonus provided by Phantom Strike, it may result in consecutive procs against Phantom Assassin and possibly her team.  
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* Jumping in with Phantom Strike makes Phantom Assassin an exceptionally easy target for , trying to gank Axe is a suicide.  
* is generally useless against Axe's abilities and item build. For example, can kill Phantom Assassin with her own critical strikes, which she cannot stop when [[taunt]]ed by . Black King Bar also doesn't prevent Axe from finishing Phantom Assassin off with .
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* is generally useless against Axe's abilities and item build. For example, can kill Phantom Assassin with her own critical strikes, which she cannot stop when [[taunt]]ed by Berserker's Call. Black King Bar also doesn't prevent Axe from finishing Phantom Assassin off with .
   
   
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* turns Phantom Assassin's attacks against herself, as he deals damage with every hit taken, and his big health pool makes sure that a lot of hits will be needed.
 
* turns Phantom Assassin's attacks against herself, as he deals damage with every hit taken, and his big health pool makes sure that a lot of hits will be needed.
 
* If Centaur Warrunner gets the jump on Phantom Assassin first, she will be unable to activate and might be burst down with the help of his .
 
* If Centaur Warrunner gets the jump on Phantom Assassin first, she will be unable to activate and might be burst down with the help of his .
* can save an ally under attack by Phantom Assassin, offsetting the slow from . If he owns an , he can prevent a low-health ally from being killed in one crit.
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* can save an ally under attack by Phantom Assassin, offsetting the slow from Stifling Dagger. If he owns an , he can prevent a low-health ally from being killed in one crit.
   
   


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