Cheat Commands
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| <code>-lvlup #</code>
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| <code>-lvlup #</code>
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| <code>dota_dev hero_level #</code>
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| <code>dota_dev hero_level #</code>
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| − |
| Increases the [[experience|level]] of the user's hero by #
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| Increases the [[experience|level]] of the user's hero by #. Cannot take away levels.
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| <code>-levelbots #</code>
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| <code>-levelbots #</code>
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| <code>dota_bot_give_level #</code>
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| <code>dota_bot_give_level #</code>
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| Increases the level of all bots' heroes by #
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| Increases the level of all bots' heroes by #. Cannot take away levels.
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| <code>-lvlmax</code> or
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| <code>-lvlmax</code> or
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<code>-levelmax</code>
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<code>-levelmax</code>
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| <code>dota_dev hero_maxlevel</code>
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| <code>dota_dev hero_maxlevel</code>
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| − |
| Levels
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| Levels the user's hero and all their abilities to the max.
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| <code>-gold #</code>
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| <code>-gold #</code>
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| <code>dota_dev player_givegold #</code>
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| <code>dota_dev player_givegold #</code>
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| − |
| Grants the user # unreliable [[gold]]
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| Grants the user # unreliable [[gold]]. Using negative numbers takes away gold.
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| <code>-item [[#Item names|<name>]]</code>
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| <code>-item [[#Item names|<name>]]</code>
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| <code>dota_create_item [[#Item names|<name>]]</code>
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| <code>dota_create_item [[#Item names|<name>]]</code>
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| − |
| Gives the user's hero the named [[item]]
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| Gives the user's primary hero the named [[item]].
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| <code>-givebots [[#Item names|<name>]]</code>
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| <code>-givebots [[#Item names|<name>]]</code>
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| <code>dota_bot_give_item [[#Item names|<name>]]</code>
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| <code>dota_bot_give_item [[#Item names|<name>]]</code>
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| − |
| Gives all bots' heroes the named item
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| Gives all bots' primary heroes the named item.
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| <code>-refresh</code>
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| <code>-refresh</code>
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| <code>dota_dev hero_refresh</code>
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| <code>dota_dev hero_refresh</code>
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| − |
| Replenishes
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| Replenishes all heroes' and illusions' (own, allied and enemy) [[health]] and [[mana]] to full, and refreshes their ability and item [[cooldown]]s. Also resets the cooldowns of<br> [[Glyph of Fortification]] and [[Scan]]. Does not affect [[Buyback]] cooldown.
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| <code>-respawn</code>
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| <code>-respawn</code>
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| <code>dota_dev hero_respawn</code>
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| <code>dota_dev hero_respawn</code>
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| − |
| Forces the
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| Forces the user's hero to respawn. Also works while the hero is alive, moving them to the team [[fountain]], replenishing health and mana.
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| <code>-startgame</code>
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| <code>-startgame</code>
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| <code>dota_dev forcegamestart</code>
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| <code>dota_dev forcegamestart</code>
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| − |
| Forces the match to start immediately, skipping the prepare phase. Using this command after the match starts
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| Forces the match to start immediately, skipping the prepare phase. Using this command after the match starts has no effect.
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| <code>-spawncreeps</code>
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| <code>-spawncreeps</code>
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| <code>-createhero [[#Unit names|<name>]]</code><br><code>-createhero [[#Unit names|<name>]] neutral</code><br><code>-createhero [[#Unit names|<name>]] enemy</code>
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| <code>-createhero [[#Unit names|<name>]]</code><br><code>-createhero [[#Unit names|<name>]] neutral</code><br><code>-createhero [[#Unit names|<name>]] enemy</code>
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| <code>dota_create_unit [[#Unit names|<name>]]</code><br><code>dota_create_unit [[#Unit names|<name>]] neutral</code><br><code>dota_create_unit [[#Unit names|<name>]] enemy</code>
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| <code>dota_create_unit [[#Unit names|<name>]]</code><br><code>dota_create_unit [[#Unit names|<name>]] neutral</code><br><code>dota_create_unit [[#Unit names|<name>]] enemy</code>
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| − |
| Creates named unit or hero as an ally, neutral or enemy. The unit spawns where the user's mouse courser is pointing. Can spawn ''any'' unit, not only heroes.<br>Neutral heroes cannot be created. Attempting to do so spawns them as Radiant heroes without a slot aligned for them.<br>Spawning buildings this way always appear at the map center and are always invulnerable. Some spawned summons may not have their abilities.
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| Creates the named unit or hero as an ally, neutral or enemy. The unit spawns where the user's mouse courser is pointing. Can spawn ''any'' unit, not only heroes.<br>Neutral heroes cannot be created. Attempting to do so spawns them as Radiant heroes without a slot aligned for them.<br>Spawning buildings this way always appear at the map center and are always invulnerable. Some spawned summons may not have their abilities.
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| <code>-dumpbots</code>
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| <code>-dumpbots</code>
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| <code>-hurtmebad</code>
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| <code>-hurtmebad</code>
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| <code>dota_hero_nearlethaldamage</code>
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| <code>dota_hero_nearlethaldamage</code>
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| − |
| Reduces the hero's current health to 1.
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| Reduces the hero's current health to 1. Does not trigger any on-damage events.
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| <code>-suicide</code>
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| <code>-suicide</code>
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| <code>dota_hero_suicide</code>
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| <code>dota_hero_suicide</code>
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| − |
| Instantly kills the hero.
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| Instantly kills the hero. The death does not trigger any on-death events, and ignores [[Reincarnation]].
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| <code>-takeherophotos</code>
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| <code>-takeherophotos</code>
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| <code>dota_takephotos</code>
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| <code>dota_takephotos</code>
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| − |
| Unknown
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| Unknown.
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| <code>-killcreeps radiant/dire/neutral/all</code>
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| <code>-killcreeps radiant/dire/neutral/all</code>
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| <code>dota_kill_creeps radiant/dire/neutral/all</code>
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| <code>dota_kill_creeps radiant/dire/neutral/all</code>
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| − |
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| Instantly kills radiant/dire/neutral/all creeps. Does not trigger any on-death events.
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