Denying

added link to creeps

← Older revision Revision as of 05:49, 13 September 2019
Line 1: Line 1:
   
'''Denying''' is the act of preventing enemy heroes from getting the last hit on a friendly unit by last hitting the unit oneself. Enemies earn reduced [[experience]] if the denied unit is not controlled by a player, and no experience if it is a player controlled unit. Enemies gain no [[gold]] from any denied unit. All allied units can be denied once they fall below a certain percentage of health: creeps, and non-hero units at 50%, heroes at 25%, and towers at 10%. However, heroes can only be denied under special circumstances. [[Illusions]] and [[couriers]] cannot be denied.
+
'''Denying''' is the act of preventing enemy heroes from getting the last hit on a friendly unit by last hitting the unit oneself. Enemies earn reduced [[experience]] if the denied unit is not controlled by a player, and no experience if it is a player controlled unit. Enemies gain no [[gold]] from any denied unit. All allied units can be denied once they fall below a certain percentage of health: [[Lane_creeps|creeps]], and non-hero units at 50%, heroes at 25%, and towers at 10%. However, heroes can only be denied under special circumstances. [[Illusions]] and [[couriers]] cannot be denied.
   
 
To deny a unit, an has to be ordered on the unit. Unless the "Right-Click to Force Attack" option is enabled, right-clicking the unit does not work, since right-clicking allies gives a move order, not an attack order.
 
To deny a unit, an has to be ordered on the unit. Unless the "Right-Click to Force Attack" option is enabled, right-clicking the unit does not work, since right-clicking allies gives a move order, not an attack order.


from Dota 2 Wiki - Recent changes [en] https://ift.tt/2NWkiei
via IFTTT
TAG